What is Usability
1 Usability definition:
As defined in ISO 9241-11 1 The extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use
2 Parameters of usability
1. Effectiveness : Task Completion
2. Efficiency : Lesser time / clicks
3. Satisfaction : Pleasurable activity [...]
Archive for the ‘user exprience’ Category
What is Usability
Posted in Accessibility, Usability, design, user exprience on April 13, 2009 | Leave a Comment »
Definition & usage – Wireframe
Posted in Interface Design, Prototyping, Usability, user exprience, tagged layout, Wireframe on January 7, 2009 | 3 Comments »
original posted on http://www.strangesystems.net
Wireframes serve a central function in the development of a web site. It is a key tool in communicating the content and layout of each web page for internal and client reviews as well serving as a blueprint for graphic designers to produce designs and for programmers develop functionality.
What are wireframes?
A wireframe [...]
User Interface Management System
Posted in Interface Design, user exprience, tagged Management, User Interface, User Interface Management, User Interface Management System on October 30, 2008 | Leave a Comment »
A User Interface Management System (UIMS) is a mechanism for cleanly separating process or business logic from Graphical user interface (GUI) code in a computer program. UIMS are designed to support N-tier architectures by strictly defining and enforcing the boundary between the business logic and the GUI. A fairly rigid Software architecture is nearly always [...]
Mobile User Experience Strategy
Posted in Usability, user exprience, tagged Mobile, Mobile User Experience Strategy, Strategy, User Experience on October 29, 2008 | 1 Comment »
The event, “Google Presents User Experience & Mobile Apps, Google user experience designer Leland Rechis started his talk by re-iterating Google’s mission: Organize the world’s information and make it universally accessible and useful. Rechis added that mobility is fast-becoming the key to making information “universally accessible,” but he warned that without a solid user experience, [...]
User Experience Strategy – II
Posted in user exprience, tagged Strategy, User Experience, User Experience Strategy on October 29, 2008 | Leave a Comment »
What is Strategy
Before we define User Experience Strategy, lets define Strategy. Answers.com says
“Management plan or method for completing objectives; plan of procedures to be implemented, to do something.”
That’s a bit vague, so lets try to get some handle here. Strategy is the path between Vision and executing vision or in other words a vehicle to [...]
Best Usability Quotations
Posted in Usability, user exprience, tagged Quotations, Usability on September 15, 2008 | 2 Comments »
A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it. — Jakob Nielsen, author and consultant on user interfaces
A good website should have at least the usability and [...]
Rapid Prototyping
Posted in Prototyping, Usability, user exprience, tagged effective communication, Prototyping on September 15, 2008 | Leave a Comment »
A prototype is a model of something to be further developed. The higher the fidelity the more representative is the prototype. Rapid prototyping implies that there is a short time between conceiving an initial notion and modeling it in physical form and between successive iterations. A popular method is to use paper to create the [...]
About Interaction Design
Posted in Interaction Design, user exprience, tagged design on September 1, 2008 | Leave a Comment »
Interaction design is the branch of user experience design that illuminates the relationship between people and the interactive products they use. While interaction design has a firm foundation in the theory, practice, and methodology of traditional user interface design, its focus is on defining the complex dialogues that occur between people and interactive devices of [...]
User Experience Strategy
Posted in Usability, user exprience, tagged Strategy, User Experience, User Experience Strategy on August 12, 2008 | 1 Comment »
In recent years, user exprience process has become T-shaped, in part due to the gentle jabs of Peter Boersma, but mostly as a result of the fit between my expertise and the needs of my clients.
In the first phase, user research (the three circles) and work define a user experience strategy. This narrative expression provides a necessary [...]
Top-10 Application-Design Mistakes
Posted in Communication design, Interface Design, user exprience, tagged Design Mistakes on August 8, 2008 | 2 Comments »
Summary:
Application usability is enhanced when users know how to operate the UI
and it guides them through the workflow. Violating common guidelines
prevents both.
It’s hard to write a general article about application design mistakes because the very worst mistakes are domain-specific and idiosyncratic. Usually, applications fail because they (a) solve the wrong problem, (b) have the wrong [...]